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Chapter 1 : Author Mentoring
- Lesson 1.1 : Audience for this Course
- Lesson 1.2 : Employment opportunities & Job Role
- Lesson 1.3 : Prerequisite Knowledge & Skill
Chapter 2 : Fundamentals of 3Ds Max9
- Lesson 2.1 : History / Origin of 3Ds Max9
- Lesson 2.2 : What is 3Ds Max9
- Lesson 2.3 : Why you learn 3Ds max9
- Lesson 2.4 : 2D vs. 3D
- Lesson 2.5 : Course Objectives
- Lesson 2.6 : Checklist for Installation
Chapter 3 : 3Ds Max Overview
- Lesson 3.1 : Introduction to 3Ds Max 9
- Lesson 3.2 : Opening 3ds Max 9 program first time
- Lesson 3.3 : Creating, Opening & Saving Files I
- Lesson 3.4 : Creating, Opening & Saving Files II
Chapter 4 : 3Ds Max9 Interface I: Command Panel Overview
- Lesson 4.1 : Introduction
- Lesson 4.2 : Create Panels
- Lesson 4.3 : Modify Panels
- Lesson 4.4 : Hierarchy Panels
- Lesson 4.5 : Motion Panels
- Lesson 4.6 : Display Panels
- Lesson 4.7 : Utility Panels
- Lesson 4.8 : Viewports
- Lesson 4.9 : Viewport Right Click Menu I
- Lesson 4.10 : Viewport Right Click Menu II
- Lesson 4.11 : Viewport Controls I - 'Zoom' and 'Zoom All'
- Lesson 4.12 : Viewport Controls II -'Zoom Extent' and 'Zoom Extent Selected'
- Lesson 4.13 : Viewport Controls III -'FOV', 'Zoom Region Tool', 'Pan Tool' and 'Walk
Through Tool'
- Lesson 4.14 : Viewport Controls IV - 'Arc Rotate', 'Arc Rotate Selected' and 'Arc
Rotate Sub object'
Chapter 5 : 3Ds Max9 Interface II: Main Tool Bar Overview
- Lesson 5.1 : Introduction - Main Tool Bar
- Lesson 5.2 : Undo, Redo, Linking, and Space Warps I
- Lesson 5.3 : Undo, Redo, Linking and Space Warps II
- Lesson 5.4 : Selection Filters
- Lesson 5.5 : Selection Modes
- Lesson 5.6 : ‘Select & Move’, ‘Select & Rotate’ and ‘Select & Scale’
- Lesson 5.7 : Snap Toggles
- Lesson 5.8 : ‘Edit Named Selection Sets’ and ‘Named Selection Sets’
- Lesson 5.9 : Mirror and Align
- Lesson 5.10 : ‘Layers Manager’
- Lesson 5.11 : ‘Schematic View(Open)’
Chapter 6 : Creating Objects I: Geometry
- Lesson 6.1 : Introduction Geometry
- Lesson 6.2 : SPO I: Sphere, Geosphere, Teapot, Plane
- Lesson 6.3 : SPO II: Box, Cylinder, Torus, Pyramid
- Lesson 6.4 : SPO III: Cone, Tube
- Lesson 6.5 : Extended Primitives Objects (EPO)
- Lesson 6.6 : Compound Object I
- Lesson 6.7 : Compound Object II - Boolean
- Lesson 6.8 : Compound Object II - Terraini
- Lesson 6.9 : Compound Object II - Loft
- Lesson 6.10 : Patch Grid Objects
- Lesson 6.11 : Doors Objects
- Lesson 6.12 : Windows Objects
- Lesson 6.13 : AEC(architectural, engineering, and construction) Extended Objects
I - Foliage
- Lesson 6.14 : AEC(architectural, engineering, and construction) Extended Objects
I - Railing
- Lesson 6.15 : AEC(architectural, engineering, and construction) Extended Objects
I - Wall
- Lesson 6.16 : Stairs Objects I
- Lesson 6.17 : Stairs Objects II
Chapter 7 : Creating Objects II: Shapes
- Lesson 7.1 : Introduction to Shapes
- Lesson 7.2 : Spline Objects I - Line Object
- Lesson 7.3 : Spline Objects I - Rectangle, Circle, Ellipse & Arc
- Lesson 7.4 : Spline Objects II - Donut
- Lesson 7.5 : Spline Objects II - NGon
- Lesson 7.6 : Spline Objects II - Star
- Lesson 7.7 : Spline Objects II - Text
- Lesson 7.8 : Spline Objects II - Helix
Chapter 8 : Modifiers I: Object Modifiers
- Lesson 8.1 : Introduction to Object Modifiers
- Lesson 8.2 : Overview to the Modifier Stack I
- Lesson 8.3 : Overview to the Modifier Stack II
- Lesson 8.4 : Understanding Editables Mesh and Editable Polygons
- Lesson 8.5 : Basic Modifiers I
- Lesson 8.6 : Basic Modifiers II
Chapter 9 : Lights in 3Ds Max9 I: Standard Lights
- Lesson 9.1 : Introduction: About Lights & Shadows
- Lesson 9.2 : Standard Lights I - Spot Light
- Lesson 9.3 : Standard Lights II - Direct Lights
- Lesson 9.4 : Standard Lights III - Omni & Sky Lights
- Lesson 9.5 : Manipulating Standard Lights, Basics Part I
- Lesson 9.6 : Manipulating Standard Lights, Basics Part II
- Lesson 9.7 : Manipulating Standard Lights, Basics Part III
- Lesson 9.8 : Manipulating Skylights
Chapter 10 : Basics of Camera in 3Ds Max9
- Lesson 10.1 : Introduction to Cameras
- Lesson 10.2 : Types of Cameras
- Lesson 10.3 : Basic Camera Parameters
Chapter 11 : Animation Tools Overview
- Lesson 11.1 : Introduction to Animation
- Lesson 11.2 : Basic Animation Time Controls
- Lesson 11.3 : Basic Animation Key Controls
- Lesson 11.4 : Animation Using Key Frames
Chapter 12 : Rendering & Special Effects
- Lesson 12.1 : Introduction to Rendering
- Lesson 12.2 : Rendering Scene Options
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